
Treva, the Renewer
Color Identity
Details
Mana Value
6
Popularity
#3,021
of 3,466 commanders · via EDHREC
Card Text
Legendary Creature — Dragon
Flying
Whenever Treva deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6
Playstyle
Midrange · Steady · Minimal interaction · Wins by combat
- Aggression
- 3 of 5
- Speed
- 2 of 5
- Interaction
- 1 of 5
- Combat
- 4 of 5
- Engine
- 1 of 5
- Complexity
- 1 of 5
Card Price
Strategy Guides
Lifegain Strategy Guide
Lifegain decks are for players who want each point of life to become a resource, not just a larger cushion against attacks. This strategy wants to gain life in steady repeatable triggers, using lifegain commanders, Soul Warden effects, and payoff cards, to win through life drain, oversized creatures, or a charged Aetherflux Reservoir. Unlike Group Hug, it keeps the resources for itself, and unlike Aristocrats it is driven by life gained rather than death triggers. The best lifegain decks EDH players build feel patient early, then convert a safe life total into pressure.
+1/+1 Counters Strategy Guide
+1/+1 counter decks are for players who want small creature upgrades to become permanent pressure across the board. This strategy wants to grow creatures over several turns, using +1/+1 counter commanders, counter doublers, and counter payoffs, to win through combat damage from creatures that keep getting larger. Unlike Tokens, Counters grows creatures over time instead of making many bodies, and unlike Voltron it spreads power beyond one attacker; unlike Proliferate, it focuses on +1/+1 growth rather than every counter type, while Infect is a separate poison plan. Counters matter decks reward pilots who sequence early creatures, multipliers, and protection so each trigger converts into lasting board presence.
Appears in These Collections
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| # | Commander | Identity | Strategy | Price |
|---|---|---|---|---|
| 01 | Mill | $1.76 | ||
| 02 | Extra Combats | $0.66 | ||
| 03 | Treasure | $41.73 | ||
| 04 | Aristocrats | $4.61 | ||
| 05 | Lands Matter | $13.07 | ||
| 06 | Group Hug | $7.26 | ||
| 07 | Equipment | $7.99 | ||
| 08 | +1/+1 Counters | $2.70 |








