Bard, King of Dale

Bard, King of Dale

Color Identity

U mana
W mana

Details

Mana Value

6

Special Set

Universes Beyond

Popularity

#2,520

of 3,466 commanders · via EDHREC

Card Text

Legendary Creature — Human Noble Archer

Reach, vigilance

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

3/5

Playstyle

Midrange · Steady · Minimal interaction · Wins by combat

Aggression
2 of 5
Speed
2 of 5
Interaction
2 of 5
Combat
4 of 5
Engine
4 of 5
Complexity
3 of 5

Card Price

$15.37TCGPlayer
€17.31CardMarket
as of 2026-10-02

Strategy Guides

Tokens Strategy Guide

Token decks are for players who want one card to become many bodies and then decide whether those bodies attack, block, draw cards, or fuel another engine. This strategy wants to flood the battlefield with creatures, using token commanders, repeatable generators, and anthem effects, to win through a go wide attack or by converting the swarm into damage, drain, or mana. Tokens is different from Aristocrats because making bodies comes first, from Counters because it grows wide instead of tall, and from Voltron because it spreads pressure across many creatures. The best token decks EDH players build reward patience against sweepers and careful timing on the finishing turn.

Learn more about tokens strategies

Card Draw Strategy Guide

Card Draw decks are for players who want a full hand to be the engine, the protection, and eventually the win condition. This strategy wants to draw extra cards every turn, using card draw commanders, repeatable engines, wheels, and draw payoffs, to win through card advantage EDH plans such as damage triggers, stocked interaction, or superior late-game resources. Unlike Control, it is not only answering threats, and unlike Spellslinger it cares about the draw event more than the spell cast. The best card draw commanders either refill you directly or convert each extra card into pressure.

Learn more about card draw strategies

Control Strategy Guide

Control decks are for players who enjoy deciding which threats matter, spending answers carefully, and winning after the table has slowed down. This strategy wants to stabilize the game, using control commanders, counterspells, removal, sweepers, and card-draw engines, to win through a protected finisher, planeswalker, combo finish, or long-term card advantage. Unlike Stax, Control answers threats on the stack or battlefield instead of locking everyone out of resources. The best control decks EDH players build accept that multiplayer control cannot counter everything, so they lean on sweepers and engines that trade across several opponents.

Learn more about control strategies

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