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Find commanders that match how you play

  • Home
  • Commander QuizCommander DNAAdvanced SearchCollections

    Two-Color Guilds

    W mana
    U mana
    Azorius
    U mana
    B mana
    Dimir
    B mana
    R mana
    Rakdos
    R mana
    G mana
    Gruul
    G mana
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Best Aggro Commanders for EDH

Aggro decks are for players who want to commit threats early, attack often, and make combat math matter every turn. This strategy wants to pressure all opponents with efficient attackers, using anthems, haste, attack triggers, extra combats, and aggro commanders, to win through repeated combat damage before slower engines stabilize. In Commander that still means pushing through 120 total damage, so go-wide aggro EDH decks need refueling and scaling damage rather than only fast starts. Aggro differs from Tokens because it focuses on attacking with the bodies, from Voltron because it spreads pressure across many creatures, and from Infect because it deals life-total damage instead of poison.

Best Colors for Aggro Decks

R mana
W mana

Boros stacks anthems, haste, extra combats, protection, and attack-trigger payoffs like battle cry.

R mana
G mana

Gruul brings haste, larger bodies, trample, and ramp that deploys multiple attackers per turn.

W mana
B mana
R mana

Mardu adds removal, drain, token pressure, and doubled attack triggers for resilient combat turns.

R mana

Mono-red offers cheap creatures, haste, impulse draw, extra combats, and burn for weakened opponents.

How Do Aggro Decks Win in Commander?

Aggro decks excel through a specific playstyle and win conditions. Here's how they work:

✓ You deploy cheap efficient creatures early and attack before engines stabilize.

✓ You spread pressure across opponents while tracking who can absorb the least damage.

✓ You use anthems haste and attack triggers to make small bodies scale.

✓ You chain extra combat steps when one board can convert into lethal damage.

✓ You refuel with combat draw or commander triggers because 120 damage requires more than a fast start.

Best Cards for Aggro EDH Decks

Shared Animosity

Converts a wide board of shared creature types into scaling combat damage.

Aggravated Assault

Adds repeatable combat steps so one board can attack multiple times.

Isshin, Two Heavens as One

Doubles attack triggers, improving raid, battle cry, and myriad payoffs.

Reconnaissance Mission

Refills your hand when multiple attackers connect with opponents.

Fervor

Gives your creatures haste so new attackers pressure immediately.

How to Build a Aggro Commander Deck

Core Components

  • ✓Run 25-35 creatures, weighted toward one, two, and three mana, so attacks start early
  • ✓Use 2-4 anthem effects like Shared Animosity or Cathars' Crusade to make small bodies scale
  • ✓Add haste enablers such as Fervor or Rising of the Day so new creatures attack immediately
  • ✓Include 2-3 extra combat cards like Aggravated Assault or Moraug, Fury of Akoum
  • ✓Use combat-triggered draw like Reconnaissance Mission or Toski, Bearer of Secrets to refuel

Deck Structure

  • ✓Keep the mana curve low and land count around 33-35 because your hand should empty quickly
  • ✓Choose a commander that refuels or multiplies attacks, like Isshin or Winota, Joiner of Forces
  • ✓Include a small removal package to clear blockers rather than answer everything
  • ✓Favor creatures with evasion, menace, or trample so stalled boards do not stop attacks

Win Conditions

  • ✓Use wide attacks boosted by anthems to pressure multiple opponents over consecutive turns
  • ✓Chain extra combats to convert one strong board into 40-plus damage in a turn
  • ✓Use burn and drain effects like Impact Tremors to finish opponents who stabilize at low life

Weaknesses of Aggro Decks

  • ⚠Board wipes can erase several turns of development with one card, so overextending is a constant risk.
  • ⚠Dealing 120 total damage across three opponents means the deck can run out of gas without dedicated refueling.
  • ⚠Pillow-fort and lifegain decks can outlast early pressure and take over once the game goes long.
  • ⚠Late-game topdecks can be weak because cheap attackers lose impact as the table develops.

Is Aggro Right for You?

Aggro is beginner-friendly because the core plan is clear: play creatures, attack, and keep pressure on the right players. It can be built on a tight budget with cheap creatures, anthems, and combat draw. It suits players who enjoy proactive turns, table reading, and honest combat math.

Related Commander Strategies

Tokens

Tokens makes bodies; Aggro turns bodies into repeated combat damage.

Equipment

Equipment concentrates power on geared threats; Aggro spreads pressure across attackers.

Infect

Infect races to ten poison; Aggro must deal life-total damage.

Browse Commander Lists

Top Aggro CommandersExtra CombatsBurn

Top Aggro Commanders

Krenko, Mob Boss

Krenko, Mob Boss

R mana
MV: 4
GoblinsTokensAggro+7 more
$1.76TCGPlayer
€1.48CardMarket
Edgar Markov

Edgar Markov

B mana
R mana
W mana
MV: 6
VampiresLifegainTokens+7 more
$45.35TCGPlayer
€35.99CardMarket
Isshin, Two Heavens as One

Isshin, Two Heavens as One

B mana
R mana
W mana
MV: 3
AggroTokensAttack Triggers+7 more
$3.79TCGPlayer
€3.06CardMarket
Kaalia of the Vast

Kaalia of the Vast

B mana
R mana
W mana
MV: 4
FlyingAngelsAggro+7 more
$2.45TCGPlayer
€2.14CardMarket
Zurgo Stormrender

Zurgo Stormrender

B mana
R mana
W mana
MV: 3
TokensAristocratsAggro+7 more
$3.88TCGPlayer
€3.93CardMarket
Bello, Bard of the Brambles

Bello, Bard of the Brambles

G mana
R mana
MV: 3
EnchantressArtifactsUnnatural+7 more
$1.50TCGPlayer
€3.28CardMarket
Winota, Joiner of Forces

Winota, Joiner of Forces

R mana
W mana
MV: 4
HatebearsAggroStax+7 more
$4.22TCGPlayer
€4.17CardMarket
Caesar, Legion's Emperor

Caesar, Legion's Emperor

B mana
R mana
W mana
MV: 4Universes Beyond
TokensHumansAristocrats+7 more
N/ATCGPlayer
N/ACardMarket
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (back)

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

G mana
R mana
MV: 3
WerewolvesAggroWolves+7 more
$0.41TCGPlayer
€0.45CardMarket
Arabella, Abandoned Doll

Arabella, Abandoned Doll

R mana
W mana
MV: 2
TokensAggroBurn+7 more
$0.47TCGPlayer
€0.27CardMarket
Voja, Jaws of the Conclave

Voja, Jaws of the Conclave

G mana
R mana
W mana
MV: 5
Elves+1/+1 CountersAggro+7 more
N/ATCGPlayer
N/ACardMarket
Pantlaza, Sun-Favored

Pantlaza, Sun-Favored

G mana
R mana
W mana
MV: 5
DinosaursDiscoverRamp+7 more
$2.72TCGPlayer
€2.25CardMarket
Zada, Hedron Grinder

Zada, Hedron Grinder

R mana
MV: 4
SpellslingerGoblinsTokens+7 more
$0.13TCGPlayer
€0.18CardMarket
Yuriko, the Tiger's Shadow

Yuriko, the Tiger's Shadow

B mana
U mana
MV: 3
NinjutsuNinjasTempo+7 more
$3.84TCGPlayer
€2.14CardMarket
Éowyn, Shieldmaiden

Éowyn, Shieldmaiden

R mana
U mana
W mana
MV: 5Universes Beyond
HumansTokensAggro+7 more
$0.35TCGPlayer
€0.37CardMarket
The Ur-Dragon

The Ur-Dragon

B mana
G mana
R mana
U mana
W mana
MV: 9
DragonsFlyingShapeshifters+7 more
$41.06TCGPlayer
€29.73CardMarket
Henzie "Toolbox" Torre

Henzie "Toolbox" Torre

B mana
G mana
R mana
MV: 3
ReanimatorAggroAristocrats+7 more
$0.83TCGPlayer
€0.54CardMarket
Fire Lord Azula

Fire Lord Azula

B mana
R mana
U mana
MV: 4Universes Beyond
SpellslingerComboSpell Copy+7 more
$1.05TCGPlayer
€1.00CardMarket
Lathril, Blade of the Elves

Lathril, Blade of the Elves

B mana
G mana
MV: 4
ElvesTokensAggro+7 more
$1.22TCGPlayer
€0.94CardMarket
Lightning, Army of One

Lightning, Army of One

R mana
W mana
MV: 3Universes Beyond
EquipmentVoltronExtra Combats+7 more
$10.04TCGPlayer
€8.47CardMarket
Cloud, Ex-SOLDIER

Cloud, Ex-SOLDIER

G mana
R mana
W mana
MV: 5Universes Beyond
EquipmentVoltronArtifacts+7 more
$1.55TCGPlayer
€0.76CardMarket
Najeela, the Blade-Blossom

Najeela, the Blade-Blossom

B mana
G mana
R mana
U mana
W mana
MV: 3
WarriorsExtra CombatsAggro+7 more
$6.59TCGPlayer
€6.27CardMarket
Fynn, the Fangbearer

Fynn, the Fangbearer

G mana
MV: 2
DeathtouchInfectAggro+7 more
$0.19TCGPlayer
€0.17CardMarket
Xenagos, God of Revels

Xenagos, God of Revels

G mana
R mana
MV: 5
Extra CombatsAggroRamp+7 more
$7.45TCGPlayer
€6.09CardMarket
Tannuk, Steadfast Second

Tannuk, Steadfast Second

R mana
MV: 4
AggroArtifactsWarp+7 more
$1.71TCGPlayer
€2.31CardMarket
Filter and browse all Aggro commanders →

Frequently Asked Questions

What makes a good Aggro commander?

The best aggro commanders typically provide consistent access to the strategy's core mechanics. Look for commanders that you deploy cheap efficient creatures early and attack before engines stabilize.

How do Aggro decks win?

Aggro decks win through a combination of Shared Animosity, Aggravated Assault, Isshin, Two Heavens as One, and other synergistic pieces that aggro decks are for players who want to commit threats early, attack often, and make combat math matter every turn.

What are the best colors for Aggro?

Boros stacks anthems, haste, extra combats, protection, and attack-trigger payoffs like battle cry. However, Gruul brings haste, larger bodies, trample, and ramp that deploys multiple attackers per turn.

What are the weaknesses of Aggro decks?

Board wipes can erase several turns of development with one card, so overextending is a constant risk. Dealing 120 total damage across three opponents means the deck can run out of gas without dedicated refueling. Pillow-fort and lifegain decks can outlast early pressure and take over once the game goes long. Late-game topdecks can be weak because cheap attackers lose impact as the table develops.

EDHMatch

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