
Mana Value
2
Special Set
Universes Beyond
Popularity
#918
of 3,381 commanders · via EDHREC
Legendary Creature — Human Noble Ally
First strike
Whenever a player casts a noncreature spell, they lose 2 life.
2/2
Aggro · Fast · Group influence · Wins by combat
Lifegain decks are for players who want each point of life to become a resource, not just a larger cushion against attacks. This strategy wants to gain life in steady repeatable triggers, using lifegain commanders, Soul Warden effects, and payoff cards, to win through life drain, oversized creatures, or a charged Aetherflux Reservoir. Unlike Group Hug, it keeps the resources for itself, and unlike Aristocrats it is driven by life gained rather than death triggers. The best lifegain decks EDH players build feel patient early, then convert a safe life total into pressure.
Aristocrats decks are for players who enjoy turning expendable creatures into cards, Treasure, damage, and life drain whenever they die. This strategy wants to make cheap bodies, use sacrifice commanders and free outlets, and convert each death trigger into value to win through drain effects or recursive sacrifice loops. Unlike Tokens, it cares less about attacking with many bodies, and unlike broad Sacrifice decks it is specifically built around death trigger payoffs. The best aristocrats commanders let you grind from small pieces while the table decides whether removing your board helps you or hurts them.
| # | Commander | Identity | Strategy | Price | Price Trend |
|---|---|---|---|---|---|
| 01 | Mill | $1.06 | ▲ 76.7% | ||
| 02 | Extra Combats | $0.51 | ▲ 6.3% | ||
| 03 | Treasure | $42.33 | ▼ 0.5% | ||
| 04 | Aristocrats | $4.76 | ▲ 6.2% | ||
| 05 | Lands Matter | $12.84 | ▼ 0.7% | ||
| 06 | Group Hug | $5.63 | ▲ 110.1% | ||
| 07 | Equipment | $7.99 | ▲ 238.6% | ||
| 08 | +1/+1 Counters | $3.94 | ▼ 3.7% |